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Outside of work, I’m deeply passionate about creative storytelling, game design, and world-building. I build narrative systems, board game concepts, and interactive story frameworks... Projects that continuously sharpen my design thinking and user empathy. I also love blending art, technology, and experimentation in personal creative projects.

I’m a multidisciplinary designer and learning experience architect with a background in digital media, product strategy, and enterprise learning systems. Over the past 14+ years, I’ve worked across UX, UI, instructional design, and program leadership. Helping organizations translate complex goals into practical, human-centered solutions.

 

I thrive at the intersection of creativity and structure. Whether I’m building a training ecosystem, designing an interface, or leading cross-functional teams, my focus stays the same: clarity, impact, and meaningful outcomes.

Education:

B.A. Digital Media — Savannah College of Art and Design
Concentration: Game Development

Career Highlights

  • 10+ years of cross-functional experience in UX, UI, product strategy, instructional design, and digital systems thinking.

  • Led product and platform design across regulated industries, including finance, healthcare, and education.

  • Developed scalable frameworks and design systems for internal tools, enterprise software, and customer-facing platforms.

  • Launched web and mobile experiences that improved usability, accessibility, and user confidence.

  • Introduced process improvements and documentation workflows that streamlined team collaboration and reduced design debt.

  • Built immersive learning ecosystems and digital tools to drive knowledge retention and behavioral change.

  • Mentored junior designers and cross-functional peers,cultivating growth, autonomy, and cross-team alignment.

  • Advocate for inclusive, user-first design, with a focus on clarity, impact, and scalable innovation.

Core Skills

Technical Tools

  • Adobe Creative Suite

  • HTML/CSS (working knowledge)

  • PowerPoint (advanced)

  • Webflow

  • Jira / Confluence

  • Articulate 360 / Storyline

Design & UX

  • UX/UI Design

  • Interaction Design

  • Prototyping (Figma, Sketch, Framer)

  • Accessibility Awareness

  • Design Systems

  • Learning Experience Design (LX)

  • Storyboarding

  • WBT Development

  • Assessment Design

Strategy & Leadership

  • Cross-functional Collaboration

  • Program Planning

  • Stakeholder Management

  • Process Improvement

  • Mentorship

  • Team Collaboration

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